@startuml
sprite $money_bill_1_wave [48x48/16] {
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!define FA6_MONEY_BILL_1_WAVE(_alias) ENTITY(rectangle,black,money_bill_1_wave,_alias,FA6 MONEY_BILL_1_WAVE)
!define FA6_MONEY_BILL_1_WAVE(_alias, _label) ENTITY(rectangle,black,money_bill_1_wave,_label, _alias,FA6 MONEY_BILL_1_WAVE)
!define FA6_MONEY_BILL_1_WAVE(_alias, _label, _shape) ENTITY(_shape,black,money_bill_1_wave,_label, _alias,FA6 MONEY_BILL_1_WAVE)
!define FA6_MONEY_BILL_1_WAVE(_alias, _label, _shape, _color) ENTITY(_shape,_color,money_bill_1_wave,_label, _alias,FA6 MONEY_BILL_1_WAVE)
skinparam folderBackgroundColor<<FA6 MONEY_BILL_1_WAVE>> White
@enduml